dinesandblasts: (silly staches all the time)


"Whoop-de-dangle-doo."
dinesandblasts: (that stinks)

"Welcome to the Center of the Multiverse at PLATO'S. Fighting is prohibited, and we accept payment in the form of tokens and mementos. Have a seat or sit on the floor, whatever -- we'll be with you shortly." The waitress slapped a menu into their hands before turning on her heel and heading back to the counter area.
dinesandblasts: (lazy azy sunday way day)
art by [deviantart.com profile] allicynallen for me,
commissioned by me, so please do not take
shown here is Charity and Plato. Yes, Charity and a frick old philosopher are one of the pairings in "Debunking Plato".

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sketches

Nov. 20th, 2013 10:33 pm
dinesandblasts: (what do you think?)
art by [deviantart.com profile] thelilyblack for me
gifted to me specially, so please do not take

Read more... )
dinesandblasts: (lazy azy sunday way day)
art by [deviantart.com profile] thelilyblack for me
commissioned by me, so please do not take!

Read more... )

the skinny.

Aug. 2nd, 2013 02:09 am
dinesandblasts: (I doubt that buster)


❝ Okay, so this may sound, like, totally whack (I don't care if that's not cool to say anymore, just so you know) but I found this secret door in the back of my closet that opened up to this multiverse where all realities drop off. Like, think of a huge spiderweb, but at the very center, there's this diner. Totally cheesy sounding, I know, but there's this diner where people who get lost in the realities go before returning home. Like they were about to defeat the big bad or they are the big bad. In the diner, they can grab a burger and shake by paying the owner a little piece of home (like a flower or a really nice, ancient sword). The diner only has one rule: no fighting. Other than that, the patrons can do whatever. And I do mean whatever. Lucky me, I broke that rule and now I'm stuck spending my free time waitressing in this place. Whoop-de-dangle-doo. ❞


Charity is a couch potato - she likes to laze about, watch hours of TV, only peeling herself from the couch for school, friend and errands. She likes to have a good time, but she doesn't want to go too far from her townships leaves her fun nights limited to the usual burger joint for milkshakes and burgers with Patricia before picking up an old horror movie from the video store and watching it until they both fall asleep on the couch. You can say that is a little too comfortable with how things are - as she puts minimal effort into things like job hunting or wearing any pants besides her favorite torn jeans. She spends most of her usual day at home, evening attending school online from home because of convenience. It would be a good guess to assume that Charity needs a push when it comes to doing things outside her little comfort bubble.
dinesandblasts: (what do you think?)
Once upon a time there is your...not so average just-turned-nineteen teenage girl. She's sarcastic, witty, and a touch cynical. She lives in a small apartment off Bellevue Way outside of Seattle, Washington. She takes online courses with the local community college and spends her days running errands for the family and managing a tiny social life that mostly consists of interacting with her best friend, Patricia Wakefield, and sitting in the local Starbucks at the mall and making glib, sharp commentary on mall-goers that pass by. It isn't a bad life, but it isn't exciting, and frankly...that's how Charity likes it.

So when she's pulled into the Center of the Multiverse through a mysterious backdoor in her bedroom's closet, she's not exactly happy. This is the stuff for science fiction and supernatural books -- not for Charity Peterson. The Center of the Multiverse (there's a sign stating so a few feet from where Charity picks herself up from the ground) is a giant span of glowing orbs no bigger than eight feet tall, connected inside what looks like a eerily glowing spiderweb, set to the backdrop of deep, dark space. And where Charity stands, on what she believes to be an asteroid, is at the very center of the web, is right next to a dinky looking 50s diner of black and white checkerboard tiling and bright neon signs advertising the diner as PLATO'S.

By this time, Charity has assumed that she's dreaming, so she doesn't think much of entering the diner, going to the front counter, past bustling waitresses and waiters who look like extras from a science fiction alien film who are in garish bright blue uniforms, and ordering "whatever" from the wizened old man at the register. And that's how she makes her order. "Give me whatever," she says. Immediately she annoys the man at the register with her ordering and her attitude, and is told to find a booth against one of the walls as she is "pissing him off" and he wants her out of his sight. Charity does as the man asks and takes notice of the diner's occupants. Everyone is otherworldly in regards to color, shape, and size. Creatures that could only be found on the Syfy channel are eating checkered-paper wrapped burgers and drinking ridiculously curvy malts with green, pink, and blue bendy straws.

Charity chalks it all up to "vivid imagination". She finds a seat near the window in what looks to be a vacant booth. But, two minutes of finger-tapping on the table surface later, and Charity learns that the booth had apparently been "reserved". By a surly, anthropomorphic crocodile in sooty black armor, barking that Charity had better "get the zork out of his seat". Charity, still assuming that she's dreaming, responds to the crocodile by taking the silver napkin dispenser from the edge of the table and beaning the talking reptile in the back of the head with it. As soon as the metal dispenser hits the crocodile, does the entire diner erupt in whirrs, bangs, and sirens. Charity feels someone grab her shoulder and spins around, clocking whoever it is...and more loud noises whip about the diner.

It's the man from the cashier, and after being clocked by Charity, he's holding his bruised face, looking almost murderous. He grabs Charity by her arm and drags her behind the counter, into an office where the door latches shut behind them and Charity is shoved roughly into a creaky old chair. Charity doesn't try to escape, though the man tells her that if she tries to escape, then she'll be in even more trouble than she already is. Whilst he rattles on, Charity attempts to pinch herself, claiming she's "tired of this stupid dream". But when she pinches herself once, she is still inside the office. Charity tries to "wake herself up" four more times before the man tells Charity, sharply, to "stop acting like a damn fool" while he gets ice from the mini-fridge by his desk so he can ice the right side of his face.

It's four minutes of awkward silence, in which Charity realizes that she's not sleeping, and this is all actually happening, and then the man finally speaks, sitting down behind the desk in front of Charity. The man says that he'll be frank. His name is Plato and he owns this diner (Charity is still trying to recover her faculties from the realization of reality but is able to make a snarky "duh" in response). Plato goes on to say that he understands that Charity doesn't know what is happening around her, but that he has to stick to diner protocol with all customers, especially with a customer as sarcastic and rude as Charity. After Charity scoffs, and a vein starts to throb on Plato's forehead, Charity demands to know where the hell she is. Plato, all too cheerily, tells Charity that she's at the Center of the Multiverse and that she's inside his diner, which has existed since he first popped into the Center of the Multiverse.

Because of previous attitude, Plato declines to answer Charity's probing questions and tells Charity the main properties of the diner (held together by space and time) and its rules (such as the golden rule of no fighting inside the diner. Plato explains that since Charity has broken the rule, that she will have to submit to the punishment like everyone else who had broken the golden rule. He tells Charity that she will have to work in the diner as her punishment. Charity tells Plato "no" and then finds herself on the bad side of the lanky, thin scarecrow of a man, who tells her, through his teeth, that she has no choice, and to take the job, or else Plato will have to bind her forever to the diner and make her the diner's eternal slave until the end of reality as they know it. For once, Charity listens, and while she's still spinning from everything, she agrees to become a worker.

Plato assigns Charity with a bright blue uniform like the ones that the other workers wear. Charity is told that she'll become a waitress and that she'll be required to work everyday and all weekend nights by accordance to the Multiverse calendar. Charity questions Plato on just how he'll make sure she does as she's told. Plato assures Charity that there are ways to make Charity do as Plato tells her. Charity doesn't press further and quietly agrees to Plato's terms. From then on, Charity splits her days between home and Plato's Diner, serving burgers and shakes to interdimensional customers and wiping down the counters at night. But she's not alone, as there are other people who have broken Plato's golden rule before Charity, and work as servers in the diner as well.

Charity's first day is horrendous when she almost burns down the diner trying to burn her uniform. Her second day less so when she upsets a customer, causing him to attempt to attack Charity, ending with that same customer as a server. Her third is awful. On her fourth, Plato hands Charity over to the senior waitress, Bonnie, who puts Charity through shoots and ladders, making sure Charity knows everything there is to know about being a waitress in Plato's Diner and then some. She also learns that the diner's customers are actually from many of the worlds she'd seen out in the versewebs (as Bonnie explains). The customers are pulled from their worlds by diner when they encounter great indecision which halts life as they know it, thus, the diner acts as their safe haven in which they may work out their indecision and thus return to their worlds.

Of course, there are those customers who are stragglers -- unable to deal their indecision, thus remaining in the diner longer than the usual one and a half day period. Charity learns that not only does the diner serve food, but board as well (at least until they return to their respective worlds) serving as the ultimate halfway-house. A strange halfway house at that -- Charity also learns the rate of currency in the diner, which is trinkets and reminders of the customers' homes which they pay forward to the diner for food like burgers and shakes and fries. These little mementos are then fed to the heart of the diner which fuels the diner's very existence.
dinesandblasts: (looks good to me)
these characters are all created by the author.


Kalleil, pronounced as kal-lil. The purple-skinned, blue-haired, antennas-dawning daughter of the planet Pondit's governess in Kalleil's reality. She's smart, witty, and can match word for sarcastic word with Charity, which makes Kalleil the only waitress who Charity begrudgingly deems a friend. Kalleil is stubborn, often rude, but she has a soft side in terms of literary and musical arts. She dropped into Plato Diner's, harried and battle-worn after surviving an attempt on her life after leaving her home in Pondit's Foremost Eastern State's capital. According to Kalleil, she'd simply been "taking a research sojourn" when she'd been assaulted, but Charity calls bullshit on that fib.
dinesandblasts: (Default)

it's self-cleaning, self-reparing, and Charity has already tried setting it on fire. nothing.

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Charity Marianne Peterson [oc]

April 2015

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